AI Insights · Timothy · October 2024
Top 5 Platformer Games on Android in Belgium Q3 2024
Discover the performance of the leading platformer games on the Android platform in Belgium during Q3 2024, with insights into downloads, revenue, and active user trends.
In the third quarter of 2024, the top platformer games on Android in Belgium demonstrated varied performance metrics, with data provided by Sensor Tower offering a closer look at downloads, revenue, and weekly active users.
Subway Surfers from SYBO Games saw a fluctuating revenue trend, peaking at around $184 in mid-August and closing September with $151. Downloads also showed variability, reaching a high of approximately 6.9K in mid-July before declining to about 2.1K by the end of September. Weekly active users started at 58.6K in early July, saw a mid-quarter peak of 67K, and ended the quarter at roughly 48.2K.
Stumble Guys by Scopely experienced significant revenue peaks, especially at the end of July with $1.98K. Downloads were highest in late August with 4.7K, while weekly active users showed a stable pattern, maintaining around 25K throughout the quarter.
Geometry Dash Lite from RobTop Games reported no revenue during this period. However, downloads remained consistent, initially reaching 3.8K in early July and tapering off to approximately 2K by the end of September. The game maintained a strong user base, with weekly active users peaking at 54.6K in mid-August and stabilizing at around 42.4K by the end of the quarter.
Build A Queen by Supersonic Studios LTD generated a small revenue of $12 in mid-September. Downloads saw a notable increase to 4.3K in late August but dropped to 1.3K by the quarter's end. Weekly active users increased steadily, reaching a high of 46.1K in late August before settling at approximately 40.2K at the end of September.
Going Balls, also from Supersonic Studios LTD, showed modest revenue fluctuations, with a peak of $49 in mid-August. Downloads increased to 3.3K in mid-August and then decreased to 1.9K by the end of September. The game maintained a weekly active user base ranging from 14.5K to 18.4K during the quarter.
For more detailed insights and data, visit Sensor Tower.